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Joined 2 years ago
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Cake day: June 9th, 2023

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  • Apple had a strong relationship with Pangea at the time, who developed that game. From 1999-2006, most Macs shipped with some sort of game (usually Bugdom). Reimaging a Mac didn’t really exist at the time, most of the time they were just rolled out to classrooms as is with a few extra programs installed.

    My 2006 Mac Mini had Marble Blast Gold from Garage Games, that was the last one I was aware of.











  • It’s clear you haven’t used this generation of consoles. They took this feedback to heart and now after install which is entirely determined by your internet connection/disc speed, you can hop into game insanely quick.

    For a game I’m already playing I think from PS5 on to actually moving around in game we’re talking like… 10-15 seconds. It’s essentially just making save states. I’ve never seen a mandatory update stop me from launching a game, and it does most install in the background while it’s on standby. It takes longer to get in game on my Gaming PC than the PS5.

    This was brutal in the PS3 & 360 era, better in the PS4/XBONE era, and is essentially solved as it can ever be in the current era.





  • For anyone on iOS, you can do most of this there too. On older iPhones you need a lightning to USB-A adapter you can get on AliExpress for like $3, but on USB-C iPhones it works directly.

    The Files app has become like a full file manager, with local storage, unzipping, archiving, SMB connections, as well as most cloud storage services connect to it. Download Keka from the App Store and you can even unpack 7z, ISOs, everything you can do on a desktop.