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Joined 2 years ago
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Cake day: June 5th, 2023

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  • A steel ball is not a ball bearing. A bearing is something that bears load and allows for motion, usually rotation. There are sleeve bearings which are just one material or journal bearings which have pressurized oil to separate the spinning shaft. A ball bearing is an assembly with rolling elements (balls, rather than rollers). Those steel balls are just called balls. The whole assembly is called a ball bearing. I used to work in bearing manufacturing and they were just called balls.









  • You weren’t lying. I was looking for “knowledge” games similar to Animal Well and Outer Wilds and I saw some reviews making the comparison. Tbh, I was a little underwhelmed at first. I thought it was a good game but it didn’t feel like what I was looking for. But the back half really opened it up. Figuring out the mountain door puzzle was like a jaw on the floor moment. By the end I had several pages of graph paper with notes and sketches.



  • Disclaimer: I have no qualifications or really any business talking about this…

    I think games aren’t the best kind of projects for open source. Some games are made open source after development ends which is cool because it opens up forks and modding (pixel dungeon did this). Most games require a single, unified, creative vision which is hard to get from an “anyone can help” contribution style. Most open source software are tools for doing specific things. It’s almost objective what needs to be done to improve the software while games are much more opinionated and fuzzy. So many times I’ve seen a game’s community rally behind a suggestion to address a problem and the developer ignores them and implements a better idea to more elegantly solve it. Most people aren’t game designers but they feel like they could be.

    An exception to this are certain, rules-based puzzly games. Bit-Burner is an open source hacking game with relatively simple mechanics and it works well.