Sometimes I make video games

Itch.io

  • 0 Posts
  • 122 Comments
Joined 2 years ago
cake
Cake day: July 26th, 2023

help-circle


  • Frickin Dead Space remake. I’m playing through it now and even on the lowest settings it was pretty bad. My computer crashed while the shuttle was crashing, which honestly felt kind of apt

    I’ve never beat the original, but my wife wanted to see the game and has never played it. Even after tweaking things to get them running on my computer it’s still not super stable. We might have to switch to 2008

    The game looks super tense, gross, and scary. Personally, I think it’d be scarier if it was buttery smooth, but I guess there’s a certain amount of anxiety to be had wondering if walking through a door is going to freeze the game while I’m being chased by xeno horrors






  • If you want an out of the box distro that just works and has that old-school flavour, maybe look into Mint.

    If you want something a bit more modern, then pop_os! is something of a Linux darling

    Ubuntu probably has the widest community support. Although it does seem to have some issues

    I’m not clear on what your bugs are, but if it’s like, you run a command in the terminal and a bunch of scary sounding messages come up, that’s normal. That’s just how it likes to be

    If it’s been a while since you’ve seen used it, then I’d say Linux is probably worth another shot. It’s come a long way, and it only gets better with age




  • I haven’t played Stalker 2 so I don’t really have a dog in this fight, but it’s very politically charged and has Russian state sponsored disinformation campaigns running against it. I’m not sure that you can get a truly accurate read of it online.

    The developers are Ukrainian, and development had to be paused because their office literally turned into a warzone. The fact that the game came out at all is extremely based, and that certainly adds to the mythology around the game. But again, I haven’t played it, and gameplay-wise that doesn’t actually indicate anything about the game.

    I want the game to succeed because of the developers’ existential struggle. The people causing that existential struggle want the game to fail. Neither of us have actually played the game, so again, there’s all this bias around it and we haven’t even looked at gameplay yet.

    Be skeptical of anything you read online




  • Spotify has vaguely attributed the need for the API changes to improving security:

    • In its blog post, Spotify says that it rolled out the changes with “the aim of creating a more secure platform.”
    • In a community forum post, a Spotify employee says that “we want to reiterate the main message from the blog that we’re committed to providing a safe and secure environment for all Spotify stakeholders.” The post has many pages of replies from frustrated developers.
    • In a statement to The Verge, Spotify spokesperson Brittney Le Roy says that “as part of our ongoing work to address the security challenges that many companies navigate today, we’re making changes to our public APIs.”

    This is fairly disingenuous. The affected endpoints are all GET requests, which are read-only requests that provide some data about the track/artist/playlist/etc. There isn’t really very much potential to do anything insecure here.

    The only thing they’re securing is their hegemony.






  • I feel like “don’t laugh at your own jokes” is a piece of ancient wisdom from the entertainment industry.

    Like, if you’re a performer and you’re laughing so hard that you can’t get the punchline out, then it prevents people from actually hearing the joke.

    When you consider that performers in traditional media have a limited time slot to work in, then taking a break to laugh could be considered a waste or unprofessional.

    I don’t think that long-format content has the same problem. If you’re making an online video or a podcast then you’re not limited by time. Authenticity is more important than fitting into a five minute set