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Joined 2 years ago
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Cake day: June 11th, 2023

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  • Cataclysm: Dark Days Ahead! I don’t recommend it on mobile unless you have no other choice (I’m largely not a fan of mobile games anyway though) but it’s amazing on desktop. If you can get past the simple graphics (like dwarf fortress it hss ASCII graphics, but you can easily get different tile sets to add graphics for everything), it’s an amazing game with a ton of content.

    It’s a zombie survival rogue-like game, you don’t gain skills or anything between runs (you can unlock different scenarios and professions though, or just unlock them all from the settings), but you do gain your own experience. You can have a character for hours, then die and make a new one that dies in 5 minutes, etc. Save scum if you want, but the whole point is to let your characters die and try something new (I save scum on longer-running characters when I run into new mechanics or monsters but that’s it). When I say there is a ton to do, I mean it. People have added (and continue to add) a ton of content, and mostly with a focus on making interaction as realistic as possible.

    Want to kill zombies with traps? They can start with a basic tripwire to trip zombies to slow them down and alert you, and go up to mechanized blade traps that cut them in half quickly.

    Want to do a stealthy run? For melee, the Ninjutsu martial art has silent attacks and makes you walk quieter. For ranged, bows and crossbows are quiet (and can be made quieter with mods that reduce bow-string noise), but you’ll want to make your own arrows eventually - and you can!

    Want some transportation? Cars! Plenty of broken ones scattered in cities and towns - decent amount that still work too. There’s gas, diesel, electric, hybrid, and several other kinds of vehicles. You can train up your mechanics skill (or start with a high mech skill, if you want) for replacing/repairing parts, adding onto to existing cars, or even assembling them from scratch. Got something you don’t know how to kill? A random car you find driving 40+ mph works wonders for turning problems into smears.

    Want to eat just candy and junk food? Your character will eventually get to varying levels of overweight which reduces your stamina and speed. Don’t eat enough calories? Become skinny, decreasing your strength and health. It’s not hard to eat balanced, but it is something to keep in mind.

    Find too many things you’re trying to bring back to your car or base? Find a shopping cart (or my preferred item mover - industrial trash cans) and load items up, much easier to move more and heavier things in a single trip can even mount your shopping carts and trash cans to a car with bike racks so you can bring them with. Can also weld baskets or install trash cans in/on cars to increase your storage area.

    Want to do colony survival? You can recruit NPCs you find in the world and make a compound.

    Farming? Yep. Brewing/distilling? Yep. Magic? There’s a mod for that. Loony-toons esque killing a big scary zombie with an anvil (or other heavy object)? Just put one on the roof and push it over the edge. Guns? Whole stores of them. Fire? I like lighting 2 story houses on fire, they make a ton of noise and draw in all the nearby zombies, then the falling debris and fire kill them.






  • I love indie games - here’s my favorites list!

    Terraria
    Deep rock galactic
    Factorio
    Dwarf Fortress
    Cataclysm: Dark Days Ahead (free and open source - check it out!)
    Stardew Valley
    Starbound
    Rimworld (I much prefer dwarf fortress, but I found this first and got a few hundred hours in it too)
    Battlebit remastered





  • Because there was no /s - no they didn’t, it’s been around for a little while now. It basically means products or services slowly getting worse rather than better - such as adding ads, adding useless or broken ai to everything, switching to a subscription without adding any actual value. This is almost always done in the interest of maximizing profit as much as possible, at the expense of the users (monetarily and experience wise). Basically, see any major company decisions in the last several years, especially at companies with very large audiences (Amazon, Microsoft, Google, Airbnb, Facebook, etc)






  • Protonvpn lets you port forward. I use docker and have a gluetun container that connects to protonvpn, all of my other docker containers for sailing the high seas (arr suite, qbittorrent, sabnzbd, soulseek client, etc) are routed through it and I have port forwarding setup to the ones that need it. For soulseek I use nicotine-plus-docker, all traffic is routed through the gluetun container, the port is forwarded, and a bit shy of 700 gb uploaded since March so I can confirm it works well.

    I don’t think the protonvpn Linux client supports port forwarding yet so only docker things can do it right now afaik, but anything I want permanently through VPN runs in docker anyway


  • Have you tried QOwnNotes? I haven’t used it but I’ve seen it, looks like it ticks everything you want.

    I would also highly recommend logseq, org-roam, or vimwiki. For mobile support, definitely use syncthing (logseq has a paid sync feature, but it’s not worth it over self-hosting syncthing imo. It’s easier technically speaking, but syncthing is pretty easy too)

    Logseq - I use this now, primarily because the mobile app is as great as the desktop version. Links, tasks, etc are all smooth and I love the workflow. Only reason I don’t think you’d like it is you can’t really have your own defined dir structure.

    Org-roam - uses .org files that have their own syntax and such, also foss and non-proprietary though. I used it for a while because the emacs ecosystem is very robust and I use emacs a lot. Primary downside to this system is mobile support hurts, I used OrgNote for a while but just didn’t like it much. (If you go this route, highly recommend using doom emacs instead of just vanilla. Vim keybinds are the best keybinds)

    Vimwiki - uses vim keybinds, love it. Same issue as org-roam though, mobile support makes me cry. There are plenty of foss mobile md editors, but none of them feel good. You can use this as a wiki via GitHub and have access to it from any web browser and make edits there as well, but it wasn’t a very pleasant workflow personally.



  • Biggest piece of advice, you don’t need to document everything you do in your life. If it’s info you might use in the future, a significant interaction or event, fun tidbit etc, add it in. If it’s just a casual conversation with someone that you don’t learn anything significant or it’s something that you’ll never link to or use again, just keep it as a memory.

    I did a lot of over-capturing early on and got a lot of fatigue from it. Now my note making is as I run across things I’ll want to reference in the future (plans that were made, ideas to learn more about later, important phone calls/interactions, notes on articles, updates on projects, etc), with refinement to those ideas coming when I access them again later (or if I’m bored and have time). It’s no longer a drain to grow my PKM, it’s slower but much more meaningful info