

Yeah, we gotta figure our own shit out first, unfortunately. There’s so many other beautiful and safer places to visit in the world, go see those.
Yeah, we gotta figure our own shit out first, unfortunately. There’s so many other beautiful and safer places to visit in the world, go see those.
That is what my analogy suggests and I suppose how you define wealthy matters, but that’s not strictly what I mean. I just mean prices are starting to striate.
AAA game devs are spending more on games every year and then suddenly finding out their market isn’t as wide as they hoped. High upfront cost + low demand sounds like a luxury product then, no? In the before times, they would release for $60 and squeeze hard for money. They can still do that, but now - since the price dam has broken - they can release for $80-100 and get more cash per super fan and then drop price aggressively to catch others who balked at the initial price.
I’ll be clear that the problem is the AAA industry spending too much on games when they don’t need to.
Nobody rightfully complains when Lamborghini sells their luxury car for hundreds of thousands. Gamers have been conditioned for far too long that indie games cost less than 60 and everything else costs 60. This was the fault of the industry to be sure, but it’s clear the barrier is being broken by necessity and expensive-to-make games are going to climb the price ladder and prices for games overall will stratify like many other markets.
Interestingly, that’s all Shuhei is saying here. Pay for the games you think are worth it. Games still provide a significant amount of value for their cost, even at higher price points. This is obviously true as we’ve had a decade of base game $60 and ultimate edition $90-100 with people purchasing ultimate editions and such.
Maybe, but I really doubt it. The only reason his ideas even remotely work is because he has a history of wackjob narratives inside otherwise (metal gear) solid games + complete authorial control over the entire product. Give one of his games to someone else to produce and they need to be exceptionally strong and resilient in the face of a team and investors that will naturally - as a part of development - be asking “what about this, people won’t like it, or it doesn’t play test well.”
The “why” for every little part of the game concept needs to exist or whoever is left in control will have a very difficult time explaining what the value is when that question is raised.
All this is perhaps superseded if Kojima names an heir in addition to passing along a bunch of ideas.
If he thinks any studio is going to pick up his ridiculous ideas for a game without having Hideo can-do-no-wrong Kojima at the helm of the studio, then he’s as self-absorbed as I think he is.
Cuz it’s egomaniacal behavior. He thinks he’s so cool and unique and innovative that his ideas are worth something even after he perishes, sometime in the next TWENTY or so years. It’s not like he’s bedridden right now.
Console exclusivity of games is a way to provide an incentive for purchasing your console.
Imagine you’re a business and you spent millions on the R&D, manufacturing pipelines, shipping logistics, marketing, etc for this cool new console but you’ve got nothing on it by default that people can’t get elsewhere. In this situation, the first console to launch in a given generation would win. If you profit off of the console (you should), any exclusive that converts a user is price of console + price of game gross revenue.
This helps explain why we’ve had exclusives, but the winds are changing. These game companies which make both games and consoles see the short-term profits from your aforementioned wasted opportunity as more valuable nowadays while largely ignoring the fact that a lack of exclusives will make their consoles less desirable.
IMO the PC is going to basically cannibalize the console market (everything goes there and goes on sale, emulation included) and PC hardware can be made to last for a very long time despite a higher initial investment. If Valve can get a Console-like experience that’s plug-and-play with a TV, then Sony and Microsoft are in a bit of a bind.
I’d argue this could be true but it heavily depends on the type of monarchism a state has, how nationalist its peoples are, how militant the state is, and if there’s a strict order to society that is trying to be imposed.
Obviously, being a proto-fascist state, it wouldn’t need to have all of these at once and not to the extent they would be if the state was fascist but if enough of these indicators appeared to exist, I think you could make an argument in favor.
Thanks! I said in the posts something about the editing expressed the feeling of the aurora, which I had never witnessed before, and which was quite strong for how far south it was.
This one:
https://lemmy.dormedas.com/post/400435
…and, yeah, the photo is definitely over-brightened and saturated.
Apparently they do! Look at that market surge! (Don’t worry, it won’t be a problem later)
I mean, if you look back to the framing of the constitution, the idea was that a bunch of citizen militias would be kept such that if the country needed defense, they would be able to respond. This was because the new United States lacked (and politically opposed) standing armies like the one which they just fought off the continent.
Since then, the United States acquired an Army, Navy, and Air Force alongside numerous National Guard units. The theoretical need for citizen militias vanished.
The real answer to your question is that we really don’t have citizens participating in “well-regulated militias.” Not from the constitutional context, anyway.
There’s a loop you can do fighting the interviewer and cameraman. It takes a few times beating them before their team levels up, but it’s relatively quick exp due to it being two higher-level, evolved mons in a double battle.
If you put exp share on a mon that is out in the battle, it gets a higher share of the battle xp so long as it doesn’t faint. I did this to level most of my mons for the living dex.
The science actually says that 60 hours a week, when maintained, is less productive than 40. You can gain productivity in the short term by mandating overtime, but the limit is around two weeks. You also pay for it in lost productivity the following weeks anyway, so it’s more a shifting of productivity.
If he actually cared about productivity (which is related to service/development and eventually profit), he wouldn’t be saying this falsehood.
I read an article testing the same disc drive in multiple PlayStations and they continued to work. My guess is that Sony pays for console X to be able to use a disc drive when one is inserted, and then pays for console Y when one is inserted. They probably can check the ID of the disc drive, but they also probably don’t care that much.
but just like installing a PS5 disc drive, a PSN outage would have prevented first-time setup of something that simply does not require an internet connection.
I want to address this section by the author. Should any old disc drive work offline? Yes. Do PlayStation’s? No.
In the interest of saving money, Sony doesn’t pre-pay for the Blu-Ray Disc Association License, so they use the internet to know when to pay the license fee on behalf of the user. So from a legal standpoint by an entity which does not want to get sued, their course of action to save money requires this.
I’m going to say a few things about food and also assuming prices will go up and not quite reach an economic collapse:
Secure your food, learn to prepare cheaper, more plentiful foods in a way that is tasty to you (look to rice and beans). Consider purchasing or creating emergency food reserves. Consider purchasing more canned foods which can last for years. If you have freezer space, consider vacuum sealing food to keep them for longer.
Generally, look for ways to reduce extraneous cost and rely more on yourself and your immediate community. (This will be difficult to do, no mistaking it)
I use LibreWolf and then turn a fair chunk of the mitigations off. It’d be nice to have all the mitigations on, but I started to tire of every site not being dark mode at night, or the time being incorrect, or the JavaScript on the site breaking, or various other things when I don’t really care about the tracking.
It was also difficult or annoying to turn these mitigations off on a site-by-site basis for known-okay or trusted sites. Maybe someone could educate me, here though.
Okay, to preface I really hate giving Google money, but I hate ads more, and paying for Premium also removes ads on YouTube apps across platforms. It also in some minuscule way rewards the creators I watch, but real support comes from Patreon.
More people speak English as a second language than people speak English as a first/native language, so you’re in the majority!