
I mean, if anything, I would say microservices are the present.
As assaultpotato said, horses for courses, but I mean, microservices aren’t really a new concept at this point.
I mean, if anything, I would say microservices are the present.
As assaultpotato said, horses for courses, but I mean, microservices aren’t really a new concept at this point.
Speaking of analog: Light Guns don’t work on modern televisions due to the high latency relative to CRT screens (which had essentially zero latency).
One I haven’t seen mentioned (at a glance at least) is Noita.
Getting the “false ending” is achievable with some effort, but I dare you to actually finish the game. And as far as replayability, you’ll be hard pressed to have two runs that go the same. The amount of Butterfly Effect in this game from all the combinations and systems is straight up insane.
I really can’t recommend it enough.
take up subsistence farming
Where?
Those are two very fair points - I agree.
I’m not sure I understand what you mean.
For an API there should always be a version parameter/endpoint, imho.
Edit for further context: Ideally, a parameter.
The biggest reason for me is that it’s less data to send over a network. Especially when I’m working with lists of objects, including null fields can add a noticeable chunk to the payload.
There are some cases where it might be worth it to differentiate “No value” and “No attribute”, but in most cases they can be treated the same, since the data should really be validated against a schema anyway.
Yeah, I’m also confused. If an attribute is null, I would prefer to simply not serialize it.
I’m sure there are edge cases where someone might prefer to include null attributes, but generally they should be treated the same either way.
I say we ditch this nonsense altogether and go back to vague descriptions of the Sun’s position in the sky.
Honestly I wish there were less communities. I’ve said this before, but people treat Lemmy like late-stage Reddit, expecting niche communities for everything, and we end up with hundreds of communities with no (or one, if we’re lucky) active members.
This problem is then amplified by the fact that these niche communities are split even further across several instances, so our userbase ends up completely dissipated.
I would love to see users focus on a smaller number of more general-purpose communities. Of course, these should still be shared across instances, but I think we would benefit a lot from having, say, a “video games” community instead of 500 specific game communities.
As a side note as well, I don’t think we shouldn’t be “allowed” to create more niche communities (though if an instance admin wanted to regulate, that’s their call). I think this should be more of a user culture shift, if anything.
The only way to play, imo.
Man imagine this game with a proper modern physics engine.
I mean, I guess it inspired a lot of what we see in modern physics games, so I don’t really need to imagine, but still, I would play it.
I’ve done this a few times through my life, especially lately as I’ve finally been getting my own life stabilized. Here’s some more “notable” examples.
A family member, where I’ve been trying to mentor them and help them in every way I possibly can - sometimes at great personal cost - but as the saying goes, I’ve led them to water but I can’t make them drink. Still won’t give up, though.
Another family member I’ve done the same for has actually been trying to take me up on it. Still early stages, but they’ve started on applying for college in a field they’re interested in. I’m helping them study since it happens to be adjacent to my own field, and I’ll help cover the bulk of the cost if they don’t qualify for gov’t funding. I’m really hoping things work out for them.
The only time I’ve really actually seen obvious results is in my students where I volunteer teaching English. One student in particular really struggled to read even a single word, but in less than a year, they can now read most sentences on their own - which is honestly just insane to me.
Obviously it’s like 99.999% their effort rather than mine, but I like to think I’m helping lol.
…writing this all out makes me feel like I’m bragging or something. Really I’ve just been in a rough spot for most of my life, and now that I’m getting my life together I’m just trying to give back a bit where I can. I just want everyone to be happy, lol.
Wtf its been a year?? What a wild ride!
Aha, so I was right, you will give it to someone. >=3
Give it to someone that needs it.
I imagine you’re being facetious, but you’d miss a lot of great games this way.
I guess what I’m saying is that I think things will generally stay balanced the way they are. Monoliths are never going to completely die out, and neither are microservices.
They both serve different functions, so there’s no reason to think one will “win” over the other.