Same for me. I don’t understand why, I should love it but I don’t.
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Claidheamh@slrpnk.netto Asklemmy@lemmy.ml•What are some things that Linux can't do, but Windows can?162·1 year agoLow skill users will use what comes installed on their machine, so installation quirks like that are not relevant for them. They don’t install Windows either.
Claidheamh@slrpnk.netto Gaming@beehaw.org•Starfield design lead says players are "disconnected" from how games are actually made: "Don't fool yourself into thinking you know why it is the way it is"9·1 year agoAnd do you seriously think that someone with minimal modding knowledge can “fix” texture compression
Yes, better textures are consistently one of the first mods to come out for every game they have released since Fallout 3.
Claidheamh@slrpnk.netto Gaming@beehaw.org•What game genre would you like to see more entrants in?1·2 years agoThere’s a few single player focused ones released in the past decade. Deserts of Kharak comes to mind.
Claidheamh@slrpnk.netto Gaming@beehaw.org•What game genre would you like to see more entrants in?3·2 years agoAnd yet Verdun, Tannenberg, and Isonzo are some of the most fun multiplayer FPS games around.
Always upvote Feynman. Got me through some tough times in undergrad.
Quantum mechanics didn’t supersede electromagnetism. Again, they’re different things. Electromagnetism is a fundamental interaction. Whereas quantum mechanics describes the mechanics of quantum particles. Whether those particles are affected by electromagnetic forces or not. It’s a description of how they behave at quantum scales.
Coulomb’s law has nothing to do with quantum mechanics, it’s a description of how macroscopic charged particles interact. What the OP should have said to be correct is:
Awesome to see the similarities between: Newton’s law of gravitation and Coulomb’s law
I don’t know where he got quantum mechanics from.
They’re different things. The OP means electromagnetism, Coulomb’s law has nothing to do with quantum mechanics, it’s classical physics.
The relation between them is that they’re both forces that scale with the inverse square of the distance between the objects. Any force that scales with the inverse square of distance has pretty much the same general form.
Another similarity is that both are incomplete, first approximations that describe their respective forces. The more complete versions are Maxwell’s laws for electromagnetism and General Relativity for gravity.
It’s electromagnetism you mean, not quantum mechanics.
The Earth will always be here. We, on the other hand…
Claidheamh@slrpnk.netto Gaming@beehaw.org•Space sim Squadron 42 is "feature-complete" and gunning for Starfield's lunch with massive new video11·2 years agoOriginal release date was actually announced as 2014 originally (during the 2012 Kickstarter), iirc.
Learning isn’t the same as researching.
Claidheamh@slrpnk.netto Privacy@lemmy.ml•Can the government decrypt your WhatsApp chats?4·2 years agoThere’s no such link in their comment history either.
Claidheamh@slrpnk.netto Open Source@lemmy.ml•What are some FOSS programs that you think are a far better user experience than their counterparts?4·2 years agoWorks perfectly on mine.
Well I’m having plenty of fun with it, and I haven’t even installed 2.0. If it was a release from this year it would be my second favourite after Baldur’s Gate. So I strongly disagree with your dogshit assertion. If the DLC and 2.0 make it better then it’s for sure a redemption arc. And from the looks of OpenCritic, seems like a very universal feeling.
If everything was there from the get-go, how would there be a redemption arc? There would be nothing to redeem.
A redemption arc is when someone or something starts bad or reviled, and eventually comes to be seen through other eyes. Looks like that applies to CDPR and Cyberpunk to me.
Claidheamh@slrpnk.netto Memes@lemmy.ml•AMD has been taking so many W's, they're just giving them away1·2 years agoHe’s talking about noise, not thermals.
You can also self-host bitwarden.