I am playing through the Steam version of the game right now. Haven’t finished it yet. There are three things that somewhat baffle me. The first is how much stuff there is in the game. The game released close to when I was born so I find it impressive how many eras and locations there are in the game. The second being how smoothly the game flows. When one arc ends it is clear where you need to go next just by following the dialogue. Lastly, I love how the game is somewhat scant on dialogue lines but makes good use of the ones that are there. It is an antithesis of MGS3 cutscenes (which I also love).

The combat system is also actually really fun. The bosses make you think about how to approach them. Does the original SNES version have the “active” battle system that the Steam version has? If yes then that’s very impressive. I see it as somewhat of a precursor of the battle system in the FFVII remake games.

  • Soviet Snake@lemmygrad.ml
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    16 days ago

    I wanted to get into something done by Square/soft/Enix, or some JRPG but I the amount of endings Chrono Trigger has scared me a bit since it seems a game where you need to put hundreds of hours into if you want to see most of it. I ended up playing FF1 which I left there because of some very dated mechanics.

    • Conselheiro@lemmygrad.ml
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      16 days ago

      Keeping it vague so as to not spoil anything, but the vast majority of those endings are pretty unimportant and only there for completionism and flavour. There’s only like 2 or 3 endings with actual story relevance, and it’s surprisingly quick to get the other ones after that.

    • loathsome dongeater@lemmygrad.mlOPM
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      16 days ago

      I personally am going to do only one playthrough and then just watch and read or read about alternate endings. Games are meant to be enjoyed, not getting anxious over whether you are doing them right or not.

      Edit: It is also pretty easy to get the ideal ending. So you are not baited into doing multiple endings or being paranoid like some JRPG games do.

      • WhatWouldKarlDo@lemmygrad.ml
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        14 days ago

        There’s only a couple of main endings. One is just a variant of the other. You keep all your stats when you start a new game, and there’s a path opened to the final boss that you can take at pretty much any time. The other endings are based around WHEN you choose to beat the game, rather than how you play the game, as your actions through the game alter the timeline.