Just wondering if enough people are here for posts and discussion about what people are creating for their table top games. If you are and want to share a snippet about what you’re working on, that would be great!

  • RatsAmassing
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    211 months ago

    Lancer is, the problem with Lancer I’ve been having is trying to get humanoid and organic enemies. So while I think of a way to do it I’m running Pathfinder.

    Witchburner is an OSR module that’s about the players being Inquisitors sent to burn a witch in a remote location. SPOILERS ahead.

    || There is no witch|| And the players have to prove that there is either a witch amongst them (frame an NPC) or run away (if they can, it’s dangerous in those woods. It’s a social deduction adventure and less centered on any kind of complex combat and more on the relations they have with the NPCs

    • @Mot@beehaw.orgOP
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      211 months ago

      I wonder if Summoner Eidolons might not just be the way to go then? They come in a variety of forms and Synthesist gives you a framework for how they merge with people. Obviously there will need to be some narrative restrictions in place to make the whole “it’s actually a mech” work but otherwise it’s at least premade and works with the Pathfinder rules.

      In retrospect, I don’t know what else Witchburner could have been about lol.