The worst kind of an Internet-herpaderp. Internet-urpo pahimmasta päästä.

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Joined 3 years ago
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Cake day: July 24th, 2023

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  • I guess it’s time for my yearly check of the game. Got it eternities ago on sale, iirc before any expansion updates and it was… meh?

    I’ve gone through some plot arc about

    spoiler

    some fellow trapped in vr/simulation/whatever

    it was… all right. Didn’t care a bit about all the basebuilding or ship upgrading tho, it was fairly enjoyable as a walking sim :D

    I guess there’s quite a bit more in the game now, like (trading?) fleets?

    If I were to coop this with a friend, I’ve understood there’s some in-game friend-service with join codes, but does joining another player require some traveling to find them or anything or do I just spawn to them when starting a coop session?


  • I believe I’ve been to Ulfric’s throne room few times, but can’t remember why, probably some sidequests take you there as well? I do think I’ve done the war-quest but for the life of me I can’t recall which side I was on, or if it was good/bad/meh.

    Usually in this kind of games I tend to do few runs to see each side of mutually exclusive paths, but… well, it’s been a while, like a decade according to steam.




  • Malix@sopuli.xyztoGaming@lemmy.mlAre yall woke yet?
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    3 months ago

    Admittedly I haven’t played Skyrim in ages, but surely Ralof doesn’t die during the intro? One of the prisoners does die when they try to escape but not Ralof.

    according to hastily googled 'scrolls wiki: https://elderscrolls.fandom.com/wiki/Ralof

    … However, Alduin attacks Helgen, and Ralof is able to escape. After reaching shelter, Ralof frees the Dragonborn from their bindings and asks for help against the Imperial soldiers. Later, the Dragonborn has the opportunity to rejoin Ralof and escape from Helgen. …

    he’s part of few quest lines later on as well.

    edit: but truth be told, even with name, I wouldn’t have regognized him after helgen anyway.






  • The daw/music software? Just wine. used wine to install the app & vst plugins, then just using the “start menu” shortcut for the app to run it. I did have to use winetricks to install dxvk on the prefix (without it, some plugin ui’s did not work properly), but after that it works fine.

    as for “does it run good” - well enough for me. Some of the guitar/bass amps and instruments I use seem to use noticeably more cpu than on windows


  • yep, this.

    basically, games that need some extra dll file to get mods running, it’s generally just adding WINEDLLOVERRIDES=“nameofthedll=n,b” as env var for the game and off to modded adventures it is.

    I haven’t tested this, but fairly sure you could just install vortex, mo2 or whatever other modmanager to same prefix as where the game is.


  • Malix@sopuli.xyztoLinux@lemmy.ml*Permanently Deleted*
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    5 months ago

    Depends really on the games and software you require.

    For games, check:

    In general, indies and singleplayer games generally work fine. Battlefield/Fortnite/etc hugely popular multiplayer stuff with kernel-level anticheats generally doesn’t.

    I’ve only ever set up few printers to work on linux, and they’ve been bigger office printers. And they’ve all worked with minimal effort. Absolutely no idea about home printers.

    edit: as for windows software support, generally win-apps run on wine. Some really well, some with issues, and then some just dont. Afaik eg. ancient versions of Photoshop run, more recent ones don’t.

    I run a windows version of a music software (renoise) because my effects/instruments have only windows versions. It works, but performance isn’t quite as good as it was on actual windows.