I want to create a choice driven game where you will mostly just be picking dialogue options, and I want it to be able to export to Web, Android and PC. There should also be a lot of freedom in the visual design.

What tool/engine do you recommend? I don’t care about the languages, I’m open to learning anything.

I’d personally lean towards Godot because I wanted to try it out regardless of this project.

  • Apeman42@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 month ago

    Hey, know-nothing dweeb stumbling in from /all here:

    Are you talking about basically a Choose Your Own Adventure? I play a fair number of visual novels like that, and the most popular tool for them seems to be Ren’Py.

    I don’t know anything about programming, but I know it’s Python-based, and you can do releases for Win/Mac/Linux and I think HTML5/web?