Ananace
Just another Swedish programming sysadmin person.
Coffee is always the answer.
And beware my spaghet.
- 40 Posts
- 125 Comments
Ananace@lemmy.ananace.devto
Gaming@beehaw.org•itch.io now seemingly affected by same payment processor rules as Steam
8·8 months agoNo longer an assumption - from itch themselves: https://itch.io/updates/update-on-nsfw-content
Ananace@lemmy.ananace.devto
Gaming@beehaw.org•itch.io now seemingly affected by same payment processor rules as Steam
931·8 months agoAssuming that this is due to pressure from VISA/MasterCard - like it’s been with Steam.
It’s patently bizarre how a company whose only purpose is transferring money from account A to B can then arbitrarily decide what people are allowed to buy and sell.
It’s one thing to refuse to be an acceptable payment method for NSFW games, but to forbid the store from selling them at all? That’s just megalomania, and a great pointer to why monopolies (and duopolies) are A Bad Thing™
Ananace@lemmy.ananace.devto
Open Source@lemmy.ml•GitHub - element-hq/ess-helm: Element Server Suite Community Edition
1·10 months agoIt’s worth noting that the ESS suite Chart is absolutely not built to be community-viable, it’s built for the kind of single-purpose deployments that Element offer hosting for, and it also breaks almost all Kubernetes best practices. Which is actually not wrong per-se. Element need to be able to maintain it after all, and since they don’t have the Kubernetes know-how to build generic components, it makes sense to instead bundle a fully integrated solution which they are comfortable with developing and debugging.
They’re definitely slowly but steadily rewriting Synapse in Rust as well, that’s been an open and ongoing project for a while now. You can see that just by looking in the Rust folder in the Synapse sources.
I strongly doubt that they have the “rest” of the application rewritten internally and keeping it hostage for paid hosting though, it’d cost them too much to keep separate codebases for such a thing.The “Synapse Pro” offering is most likely just the regular Python+Rust Synapse, but with a few additional HA components and some workers written in Rust for efficiency, just like how there’s community workers written in both C# and Go for performance reasons.
Ananace@lemmy.ananace.devto
Open Source@lemmy.ml•GitHub - element-hq/ess-helm: Element Server Suite Community Edition
4·10 months agoIf you don’t have a hard requirement for the Helm Chart to be written by Element themselves, I’ve been maintaining some Charts for Matrix components for almost six years - which have also ended up being used as the base for the German BundesMessenger project. Unfortunately free time hasn’t allowed me to do nearly as much as I want with it, especially since it continues to work for the use-cases for my job.
We do have a room on Matrix for dealing with Kubernetes setups though.
I also ended up chatting with one of the core devs of Synapse about ways to improve regular Python Synapse for use with Kubernetes back in the ending of January, so hopefully it’ll improve in that direction when time allows. They have the exact same problems with providing hosted setups after all, so they too want to make the open-source version easier to run.
Ananace@lemmy.ananace.devto
Linux@lemmy.ml•German state gov. ditching Windows for Linux, 30K workers migrating
20·11 months agoThey actually did a study on it after rolling back to Windows, and it turned out to not have failed due to technical difficulties at all.
If I recall correctly they stated that something like 80-90% of all issues reported during the period were due to badly designed processes - processes which were the same as in Windows, and the number of technical issues actually dropped.Certainly, the fact that Microsoft promised to build a fancy new HQ in the city if they switched back to Windows can’t have had anything to do with the choice to roll back…
Thank you so much, especially for the private instance improvement.
It’s sad when it’s revealing that ~80% of all traffic to my home instance is garbage.
Ananace@lemmy.ananace.devto
OpenSourceGames@lemmy.ml•For which game would you most like to see a FOSS alternative?
7·1 year agoThe Librelancer project is working on this.
Ananace@lemmy.ananace.devto
OpenSourceGames@lemmy.ml•For which game would you most like to see a FOSS alternative?
24·1 year agoThere are actually a few projects doing exactly that, at least for the early entries;
- FreeSO - Open-source version of The Sims: Online but with a bunch of modern improvements, main server shut down at the end of last year
- Simitone - Single-player interface for FreeSO
- FreeSims - Open-source engine for The Sims
- OpenTS2 - Open-source implementation of The Sims 2 engine in Unity
Development pace for them is somewhat slow due apparent lack of interest - and a healthy dose of fear of EA interference - though.
Ananace@lemmy.ananace.devto
Mastodon@lemmy.ml•Just a reminder that Lemmy/Mastodon bridge works quite well now.
10·1 year agoCalling it a “Lemmy/Mastodon bridge” sounds off, it’s like saying “Gmail/Outlook bridge” when discussing the sending of emails between the two.
I’d use the word “interoperability” instead, or maybe “interaction” for something slightly less technical.
Ananace@lemmy.ananace.devto
Gaming@beehaw.org•Weekly “What are you playing” Thread || Week of January 26th
2·1 year agoBeen enjoying Aloft, a pretty cozy exploration/survival game about restoring the environment of various floating islands.
Also started working my way through Disco Elysium.
MS Outlook is the joke.
Ananace@lemmy.ananace.devto
Gaming@beehaw.org•Wireless mouse with silent switches recommendation
4·2 years agoBeen enjoying a Logitech MX Master 3S myself, it’s definitely a nice mouse to handle, but it’s also not something that could be called particularly small.
Ananace@lemmy.ananace.devto
Linux@lemmy.ml•How SUSE Is Replacing Red Hat as the Linux and Open Source Enterprise Standard-Bearer
2·2 years agoNot at all what my point was. There’s indeed plenty of Open-something (or Libre-something) projects under the sun, but no free/open spins of commercial projects named simply “Open<Trademarked company name / commercial offering>”.
Ananace@lemmy.ananace.devto
Linux@lemmy.ml•How SUSE Is Replacing Red Hat as the Linux and Open Source Enterprise Standard-Bearer
2·2 years agoTo be fair, OpenSUSE is the only project with a name like that, so it makes some sense that they’d want it changed.
There’s no OpenRedHat, no OpenNovell, no OpenLinspire, etc.
Ananace@lemmy.ananace.devto
Open Source@lemmy.ml•What are some of the obstacles of making an existing game open source?
7·2 years agoWell, one available case you can look at is Uru: Live / Myst Online, currently running under the name Myst Online: Uru Live: Again.
They open-sourced their Dirt/Headspin/Plasma engine, which required stripping out - among other things - the PhysX code from it.
Ananace@lemmy.ananace.devOPto
Gaming@beehaw.org•Factorio Friday Facts #418 - Space Age release date
2·2 years agoI assume both the $20 and $25 prices were during alpha/early access. Was thinking entirely of release pricing.
Ananace@lemmy.ananace.devOPto
Gaming@beehaw.org•Factorio Friday Facts #418 - Space Age release date
1·2 years agoCompletely blanked on early access pricing, so yes, if you bought it before release then it was likely cheaper still.
Ananace@lemmy.ananace.devOPto
Gaming@beehaw.org•Factorio Friday Facts #418 - Space Age release date
1·2 years agoThat is true, I didn’t even think of early access.
Ananace@lemmy.ananace.devOPto
Gaming@beehaw.org•Factorio Friday Facts #418 - Space Age release date
4·2 years agoIt’s reasonably easy to guess exactly what you paid for the game, since the only change in price since launch was a $5 bump in January last year. It’s never been on sale.





















Considering this is anubis, the project created explicitly to block AI crawlers?